Tetsuya Mizuguchi – The Pursuit Of Synesthesia (Documentary)

Tetsuya Mizuguchi is one of the most interesting and influential game developers, join me as I take through his journey in creating the ultimate expression of Synesthasia!

I take a look at every game he has worked on, every company he has formed and been a part of, a take a deep dive into the inspirations behind some of his most prolific games.

This has been a huge project for me so I really hope you all enjoy it!

Let me know any other game designers or companies you’d like me to look at!

Credits

https://www.gameinformer.com/video-podcast/2018/10/28/78-rapid-fire-questions-with-tetris-effects-tetsuya-mizuguchi

https://blog.eu.playstation.com/2016/03/17/how-tetsuya-mizuguchi-was-inspired-to-make-rez-infinite-on-playstation-vr/

GDC 2016 talk:

REZ Classic game Postmortem

TEDxTokyo -Tetsuya Mizuguchi – Positive Power of Games – [English] – https://www.youtube.com/watch?v=79iXviZEWow&t=66s

Zurich street parade

G-Loc gameplay: https://www.youtube.com/watch?v=sxLdszUJIWw

Irisan Tech demo:
https://www.youtube.com/watch?v=QHIQjQbDmBc

EDGE Magazine

Gamespot – Tetsuya Mizuguchi’s 30-Year Journey To Create Tetris Effect

Tetsuya Mizuguchi On Bringing Rez Infinite To PC, Evolving Technology & The Future

http://www.shenmuedojo.net/forum/viewtopic.php?t=49466

https://www.newstatesman.com/culture/games/2017/07/how-tetsuya-mizuguchi-reinvented-video-games-his-love-synaesthesia

https://segaretro.org/Megalopolis:_Tokyo_City_Battle

https://www.gamasutra.com/view/news/271474/Video_Tetsuya_Mizuguchi_takes_a_postmortem_look_at_the_making_of_Rez.php

https://www.polygon.com/2016/11/22/13700394/rez-retrospective-tetsuya-mizuguchi-iam8bit-book-rez-infinite

Synesthesia Suit (2016)

Synesthesia Suit

https://segaretro.org/Tetsuya_Mizuguchi

Thanks for watching!
Nick.

List of games include:
Megalopolis: Tokyo City Battle (Arcade; 1993) — Director
Sega Rally Championship (Model 2; 1995) — Produced by
Sega Rally Championship (Saturn; 1995) — Produced by
Sega Rally Championship (Saturn; 1995) — Written by
Sega Rally Championship (Windows PC; 1997) — Produced by
Sega Rally Championship (PlayStation 2; 2006) — Produced by
Manx TT Super Bike (Model 2; 1995) — Producer
Sega Touring Car Championship (Model 2; 1996) — Produced by
Sega Touring Car Championship (Saturn; 1997) — Executive Producers
Sega Touring Car Championship (Windows PC; 1998) — Executive Producers
Iri-san (Dreamcast; Tech Demo)— Producer
Sega Rally 2 (Model 3; 1998) — Produced by
Sega Rally 2 (Dreamcast; 1999) — Producer
Star Wars Trilogy Arcade (Model 3; 1998) — Project Organizer
Space Channel 5 (Dreamcast; 1999) — Producer
Space Channel 5 (PlayStation 2; 2002) — Producer
D-2 (Dreamcast; 1999) — The Producer Wishs To Thanks
Shenmue (Dreamcast; 1999) — Main Scenario
Roommania 203 (Dreamcast; 2000) — 声の出演 (as 水口 哲也)
US Shenmue (Dreamcast; 2001) — Main Scenario
Rez (Dreamcast; 2001) — Producer
Rez (Xbox 360; 2008) — Producer
Space Channel 5: Part 2 (Dreamcast; 2002) — Producer
Space Channel 5: Part 2 (PlayStation 2; 2002) — Producer
Space Channel 5: Ulala’s Cosmic Attack (Game Boy Advance; 2003) — Special Thanks
Space Channel 5: Special Edition (PlayStation 2; 2003) — Producer

Sega Rally Championship Ignition (CD) (1995)
Sonic Jam (1997) — Special Thanks

Tetris Effect
Design
18: Dream World – Designer
Production
Every Extend Extra – Executive Producer
Gunpey – Executive Producer (PSP) | Q-Entertainment
Meteos – Producer
Rez
Sega Rally Championship
Every Extend Extra Extreme
Lumines II
Lumines Live!
Lumines: Puzzle Fusion
Meteos: Disney Magic
N3: Ninety-Nine Nights
Rez HD
Rez Infinite
Space Channel 5
Space Channel 5: Part 2

Patreon: https://www.patreon.com/LetsPlayRetroGames
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Camera: Sony RX100 III

#TetsuyaMizuguchi #TetrisEffect #Rez #Synesthasia

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