Let’s Compare ( Super Mario Bros. )

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In this video We’ll be comparing 16 versions
of Super Mario Bros. Across multiple platforms.
Please note there are numerous unofficial clones
presented in this video. Not all are official.

1. Arcade Vs. 0:48
2. Game & Watch 3:48
3. Atari 2600 ( Princess Rescue ) 6:40
4. Sharp X1 ( Special ) 9:39
5. NEC PC88 ( Special ) 13:38
6. ZX Spectrum 16:38
7. Sega SG1000 ( Superboy 1 ) 19:37
8. DOS ( Mario & Luigi ) 22:36
9. Sharp X68000 25:35
10. Turbo Grafx 16 28:34
11. Genesis / Megadrive 31:34
12. Adobe Flash 34:33
13. Gameboy Advance ( NES Classic edition ) 37:33
14. Gameboy Color ( Deluxe ) 40:32
15. Nintendo Entertainment System 43:32
16. Super Nintendo ( All Stars ) 46:31
( Also available for the Wii )

Description Source:


Super Mario Bros.[a] is a platform video game developed and published by Nintendo for the Nintendo Entertainment System home console. Released as a successor to the 1983 game Mario Bros., Super Mario Bros. was released in Japan and North America in 1985, and in Europe and Australia two years later. Ports of the game were later developed for other systems including the Super Nintendo Entertainment System, the Game Boy Color and the Game Boy Advance, and the original version of the game has been rereleased for the Wii, 3DS, and Wii U as part of the Virtual Console line of retro video game releases. In Super Mario Bros., the player controls Mario and his brother, Luigi, as they travel through the Mushroom Kingdom in order to rescue Princess Toadstool from the antagonist, Bowser. The game features 2D side-scrolling gameplay, and has the player traverse the Mushroom Kingdom by running and jumping through 8 worlds of levels, while defeating enemies and collecting coins and distinct power-ups which aid Mario on his quest, including the Super Mushroom, the Fire Flower and the Starman.

Initially intended as a farewell to the Famicom in Japan before the release of the Famicom Disk System, Super Mario Bros. was designed by Shigeru Miyamoto and Takashi Tezuka, and began development as a shooting game before the team decided to instead make it a side-scrolling platformer, and choosing to feature Mario, Nintendo’s mascot who had previously featured in Donkey Kong and Mario Bros., as the playable main character. The game’s music was composed by Koji Kondo.

Super Mario Bros. experienced immense commercial success and has received critical acclaim, with many crediting it alongside the NES as one of the key factors in reviving the video game industry after it had experienced a market crash in 1983. The game’s mid-1980s release served to further popularize the side-scrolling subgenre of the already popular platform video game genre of the early 1980s. It was the best-selling game of all time for a single platform for over three decades until it was surpassed in the late 2000s by Nintendo’s Wii Sports, selling over 40 million units and becoming one of the defining titles of the NES. The commercial success of Super Mario Bros. prompted the creation of two direct sequels both for the NES, and ultimately led to the creation of an expansive franchise, spawning a successful video game series consisting of several sequels and spin-off titles, as well as an animated television series, an anime film, and a full-length feature film. Alongside Mario himself, the game has become a prominent figure of American popular culture.

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