Let’s Compare ( WWF Wrestlemania )
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1. ZX Spectrum 0:37
2. Amstrad 4:06
3. Commodore 64 7:06
4. MS DOS 10:05
5. Atari ST 13:35
6. Amiga 17:03
Video Description Source:
WWF WrestleMania (named after the World Wrestling Federation’s (WWF) annual pay-per-view event) is a game developed by Twilight and published by Ocean Software in 1991 for the Amiga, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum, and DOS. It was the first WWF licensed game available for these computers which were still dominant in Europe. It was followed on most of these computers by 1992’s WWF European Rampage Tour.
In February 1993, the Spectrum version was released as part of the Super Fighter compilation with Pit-Fighter and Final Fight.
Visually, the game resembles the arcade game WWF Superstars, and it plays somewhat similarly as well.
The player can choose from either Hulk Hogan, The Ultimate Warrior, or The British Bulldog and must defeat five opponents to become the WWF World Heavyweight Champion. The opponents are, in order, Mr. Perfect, The Warlord, “Million Dollar Man” Ted DiBiase, The Mountie, and Sgt. Slaughter. Before each match, the opponent will taunt the player’s wrestler with a comment, and the player will then be able to choose from several replies in a nod to the WWF house style at the time.
Each wrestler is able to perform basic punches and kicks as well as a range of more advanced moves such as dropkicking, clotheslining, and one signature grapple maneuver which is performed by “waggling the joystick”. In addition, there is a chair outside the ring which can be used as a weapon. Matches have a five-minute time limit, and a time limit draw or count-out will have the same effect as losing a match. The player has a total of four credits.
The game also features a practice mode in which the player faces a prone opponent. Another player can also control the second wrestler, but it will always be Mr. Perfect.